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Academic projects

These are some of the projects I helped develop during my 2 year Game Design course at Digital Bros Game Academy in Milan.

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Kratelum

UNREAL ENGINE (PC)

Gameplay and Tech Designer

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A 3D fast-paced top-town third-person arena shooter.

Mashmorra's Dungeon

UNITY ENGINE (PC)

Lead Designer

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A hypercasual minigame-based Android game

Chapeau - Save the Show!

UNITY ENGINE (Mobile)

Gameplay and Tech Designer

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A 3D Puzzle game set inside the magic hat of an inept Illusionist

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